If you thought the encounters with Nemesis in the original were harrowing, the remake takes things to some wild new places and significantly changes up the way the big bad operates. I loved every minute of my time with it, and the new storyline and encounters felt like a worthy evolution for the remake. ![]() That's not to say the game isn't still an absolute joy to play. To me, the RE series is always at its best when it mixes up the action and puzzles, and because of this Resident Evil 3 can feel a bit one-note in its execution. I missed the more thoughtful aspects involved in finding solutions, and wish Capcom had kept more than the handful of minor puzzles that still remain. If you loved the puzzles and keycard hunting for locked doors of RE2, you might be a bit disappointed in the lack of puzzles this time around. Resident Evil 3 was always a more action-centric entry in the series and paved the way for the likes of RE4, so it's no surprise to see Capcom sticking to its guns for the remake. Locked doors and keycards have been reduced significantly, as the game focuses heavily on action and maintaining a blistering pace throughout the five to eight hours it'll take you to reach the credits. While the split between the two characters feels about 70/30 in favour of series regular Jill, Carlos and his military prowess further cement this new remake as more of an action-horror title, versus the slower pace of RE2. Perhaps the most significant change is the story and the increased importance Jill's counterpart Carlos plays in it. the best moments in the game come from the escalation in the recurring clashes between you and Nemesis as they reach a climax that is brand new for the remake. I was initially a bit concerned when making my way to one of the more notable locals from last years game, but thanks to the faster pace and increased focus on action over puzzling, the return trip feels brief but important to the way the story unfolds. I won't spoil how they achieve it, but it feels natural and makes sense in the overall story. While you will find yourself travelling to some familiar locations, there are some significant shifts in pace and gameplay with RE3.Ĭapcom has been open about the fact that this remake's story would tie into that of RE2 from last year, more so than the originals did. Traversing Racoon City looks just as good as it did in last year's Resident Evil 2 remake. Character models look incredible with vast amounts of detail showing off skin pores and clothing that moves and looks quite close to its real-world counterparts, and a stunning lighting engine (blood and wet surfaces shimmer beautifully on character models and the environment) that further brings life to the world. Seeing the two games side by side is jaw-dropping as the remake is an impressive looking game, even when held up to the other triple-A releases we've seen recently. ![]() Having played the original twenty years ago, I went back and watched an original playthrough to refresh my memory. While some of the original foundations remain, the new Resident Evil 3 remake makes significant changes to characters, locations, story and of course, the big nasty Nemesis. Not content with just updating the visuals and calling it a day, Capcom has taken the game back to the drawing board and essentially built a brand new game from the ground up. If you played the incredible Resident Evil 2 remake, you more or less know what to expect when it comes to the massive leap in quality with these new remakes. For those looking for the classic RE gameplay that has kept fans (mostly) satisfied for the better part of three decades, Capcom has delivered yet another masterpiece remaster and not just maintained the spirit of the original, but modernized it and implemented some significant changes to make it feel more like a new game, opposed to a cut and dry remake. ![]() ![]() I won't make any other mention of what's going on in our world today, but keep in mind that those with more sensitive souls may want to weigh up how much they fancy navigating through a horrible pandemic as a form of escapism. Had Capcom not made such a fantastic game here, I'm not sure I would have had the stomach to make my way through this excellent entry in the action-horror genre. I've been a fan of the series for over two decades and have played many entries multiple times across various systems, but I've never felt quite as uneasy as I have this past week, playing the remake of Resident Evil 3.
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